Design at a Distance: Tools for Remote Collaboration  

Sponsored by Vectorworks, Inc. | Presented by Brian Hores, Joseph Marshall, Naomi Levine, and Mike Banks

Webinar On-Demand

This CE Center webinar is no longer eligible for receiving credits.

Modern design software is a tool for remote collaboration, intuitive visualization, and efficient coordination. With projects around the world, Flansburgh has developed a BIM-centric workflow to work remotely with clients, consultants, and contractors. Vectorworks, our primary architectural authoring software, is the centerpiece of this process. This session will explore VR prototyping with The Wild, 3D visualization with Twinmotion, and coordination with Revizto.

Design Distance

Photo courtesy of Flansburgh Architects

Meet the presenters from Flansburgh Architects. Flansburgh is a Boston-based architectural firm, internationally recognized as a leader in the planning and design of schools. Our wide-ranging portfolio also includes arts and cultural centers, civic projects, private residences, and theaters. Our designs reflect the culture and environment of the communities they are built for and provide sustainable, long-term value. Our work is guided by our client’s vision, needs, and goals, and we are committed to providing exceptional, personal service from the design phase through construction.


Hores

Brian Hores has more than 25 years of experience in architectural design, contract document production, and construction administration with a specialization in BIM modeling, coordination, and management.


Marshall

Joe Marshall is dedicated to the realization of memorable spaces and advocates for design technology solutions which aid in design communication and coordination.


Levine

Naomi Levine draws from a joint technical and design background with degrees in both physics and architectural design and is particularly interested in computational design strategies.

Banks

Mike Banks has a background in communication arts and design and is both an architectural designer and in-house renderer.

Originally published in ASSEMBLY

Originally published in September 2020

LEARNING OBJECTIVES
  • Discuss how routine file exchange enables a seamless workflow between multiple design tools.
  • Experience VR prototyping to explore design concepts intuitively with remote stakeholders.
  • Experience how 3D visualization and VR provide visual feedback for a compelling interactive experience.
  • Discover the power of cloud-based issue tracker which allows for real-time project coordination.